Underground
Dig treasures, stones, shards, fossils and plates out of a rock wall. It opens with the Explorer Kit from the Cinnabar Island Poké Mart.
The wall
- A wall is 13×10 tiles. Darker rock has more layers. Items hide under it in their real shapes.
- An item is yours once every tile over it is dug out. What's buried stays a surprise until you dig it up.
- Each item dug up gives 25 Underground EXP; clearing a wall gives 100. Your Underground level puts more items in each wall.
- When a wall is cleared, SEARCH for the next one (or turn on auto restart).
| Level | Items per wall | EXP to reach | Tools recover |
|---|---|---|---|
| 0 | 1–3 | 0 | 6.0% / min |
| 5 | 2–3 | 2,023 | 6.0% / min |
| 10 | 3–4 | 6,092 | 6.7% / min |
| 20 | 4–6 | 30,734 | 1080.0% / min |
| 30 | 6–8 | 130,424 | 1080.0% / min |
| 50 | 6–8 | 2,165,315 | 1080.0% / min |
Tools
Every tool has its own energy bar; using it costs part of the bar, which refills over time.
| Tool | Does | Energy per use |
|---|---|---|
| Chisel | 2 layers on one tile | 2% |
| Hammer | 1 layer on a 3×3 area | 6% |
| Bomb | 2 layers on 10 random tiles · items it digs out usually break | 18% |
| Survey | Marks an area with a treasure in it | 100% |
The bomb hits 10 random tiles; an item it digs out breaks 88% of the time. The survey marks a 5×5 area with a treasure in it (smaller as your level rises).
Battery
Breaking rock charges the battery (once a second, at most). At 60 charges, DISCHARGE it: a random move you know hits the wall in a big pattern. Stronger moves come with your Underground level and are rarer.
| Move | Level | Tier | Also needs |
|---|---|---|---|
| Eruption | 0 | 0 | |
| Hydro Cannon | 5 | 1 | |
| Dragon Breath | 10 | 2 | |
| Leaf Tornado | 10 | 2 | |
| Overdrive | 10 | 2 | |
| 10,000,000 Volt Thunderbolt | 15 | 3 | |
| Draco Meteor | 15 | 3 | |
| Heart Stamp | 15 | 3 | |
| Pokéball | 20 | 4 | 46,100 Poké Balls thrown |
| Surf | 20 | 4 | |
| Explosion | 30 | 5 | |
| Fleur Cannon | 30 | 5 | |
| Hyper Beam | 30 | 5 |
Cooldown: 1 s between charges. Higher tiers are rarer (weight 1.7^tier).
Kinds of walls
After a wall, you can search for a kind that holds only certain items. A search takes 15 minutes (shorter above level 20); a Wild Cavern right after a cleared wall is instant.
| Wall | Holds |
|---|---|
| Wild Cavern | Anything |
| Shining Hoard | Treasures (sell for diamonds) |
| Arceus' Forge | Plates (sell for gems) |
| Broken Quarry | Shards |
| Old Dig Site | Fossils |
| Stone Vein | Evolution stones |
Items
Plates
Sell one for 100 gems of its type, or trade 3 for 1 of another plate.
Treasures
Sell them for diamonds (SELL & TRADE).
Fossils
Revive them at the Cinnabar Lab, or trade 3 for 1 of another fossil.
Evolution stones
Evolve Pokémon with them, or trade 3 for 1 of another stone.
Shards
Swap them at Shard Traders for eggs and stones, or trade 3 for 1 of another shard.
Trading: 3 of one stone, shard, fossil or plate for 1 of another of the same kind. Diamonds buy things in some shops (e.g. Kris, the Day Care helper).
Underground Experts
Hire one (free, 1 at a time) and they dig for you while the game is open, without using your tools. They keep a share of what they find as payment, and you share EXP with each other (25% each way). They get faster, better with tools and better at finding their favourite kind of wall as they level up.
| Expert level | Digs every | Keeps | Right tool | Favourite wall |
|---|---|---|---|---|
| 0 | 60.0 s | 60% | 50% | 50% |
| 10 | 49.0 s | 50% | 75% | 60% |
| 25 | 32.5 s | 35% | 100% | 75% |
| 50 | 5.0 s | 10% | 100% | 100% |
| 100 | 5.0 s | 10% | 100% | 100% |
Experts can use Restores from your bag to work faster: Large Recharge (75% of a work cycle), Medium Recharge (50% of a work cycle), Small Recharge (25% of a work cycle).